Author Topic: Event programming  (Read 1351 times)

If you want it to be a constant firing from where you are do this:

onActivate > fireRelay
onRelay > fireRelay
onRelay > IfPlayerID > greater > 0
variableTrue > player > spawn projectile *Insert projectile here*

So that makes it continuously fire the projectile(s) at a certain player (or all players) or just all over the place?