findClientByBL_ID(%this.stackBL_ID).Player.kill();
%this.stackBL_ID
Code: [Select]findClientByBL_ID(%this.stackBL_ID).Player.kill();...would kill the brick's owner. The owner's BL ID is...Code: [Select]%this.stackBL_ID
is there a way to find the owner and not bl_id?
%brick.client
getBrickGroupFromObject(%this).client
I was in error with my previous post. I decided to care enough to look into the matter, and it turns out you find the owner of a brick with %brick.client, as %brick.brickgroup is not set to the brick. You need to use %brick.client.