Author Topic: Ufo *Making new model.  (Read 990 times)

-Snip- Making new model.
« Last Edit: April 14, 2009, 04:13:30 PM by Jimmg »

Is it meant to be missing little patches?
Otherwise, looks great.

Is it meant to be missing little patches?
Otherwise, looks great.
Thats what the bugs are :[ to many vertexes to export for the dts exporter. I may have to make a entirely new model :[
It also has 3 seats :D

Too many vertexes = shouldn't be in Blockland.
Your little morph of a sphere, or as you call it, a UFO, should be a lot more simple.
Try highlighting all the vertexes and press Ctrl + W.

Too many vertexes = shouldn't be in Blockland.
Your little morph of a sphere, or as you call it, a UFO, should be a lot more simple.
Try highlighting all the vertexes and press Ctrl + W.
It doesnt lag really at all :o and I'm in blender so ctrl+w = save. Its not a morphed sphere either its a cone bridged with a cylinder.
« Last Edit: April 14, 2009, 04:46:25 PM by Jimmg »