Author Topic: [WIP] Regulith's 2Fort Recreation *New Pictures 4/17, New news 4/19*  (Read 10486 times)

I need some help on how to make distinct class uniform-type deals, considering "SetPlayerName" is now officially out of the question. Any ideas?

It looks good, but when I went on yesterday I saw that some parts are spammy.

Building part isn't done.

I know player types aren't hard to make so I could make you some tf2 ones if you want. (sadly I cannot make the scout double jump though.)

If you could, that'd be awesome. Don't worry about the Scout, I'm using a katana that increases speed at short bursts when you right-click. Duckmeister gave me the idea.

So you don't want me to make a fast player if so that will easily lower the amount of work I have to do. I have never played tf2 though could you tell me about how much health each person has and how fast/slow some of them are?

If you could make a player type with a short jet burst that recharged when you touched the ground you could make a scout player type.

Needs new pics if both bases are done.

If you could make a player type with a short jet burst that recharged when you touched the ground you could make a scout player type.
   Ive already made one

   Ive already made one

What's it called/why haven't you released it yet?

And does it suck?

Doesn't it come standard with the game?

On Topic: I like it. I really like the sentry idea.

Yep, the game WILL have objects for Engineers to use, in the form of stationary toolboxes which can be turned into sentries, dispensers, and teleporters...and they will also be able to be upgraded and destroyed!

I just shat myself in awe.

I just shat myself in awe.

Uh. Thanks.

I still need my wrench, though.

Regulith, I can send you some edited weapons (just the code) that make the game a lot more balanced between each class (and more TF2 style, takes longer for people to kill each other instead of just two hits and you're done).  Once I get them done, it will be what I use in my TDM.

Don't worry, I won't release them to the public...

I would make my own, but I'm totally clueless, and don't really have the time to learn modeling and advanced scripting anyways.

Regulith, I can send you some edited weapons (just the code) that make the game a lot more balanced between each class (and more TF2 style, takes longer for people to kill each other instead of just two hits and you're done).  Once I get them done, it will be what I use in my TDM.

Don't worry, I won't release them to the public...

I would make my own, but I'm totally clueless, and don't really have the time to learn modeling and advanced scripting anyways.

Thanks, much appreciated.

Thanks, much appreciated.

I don't know exactly what kind of class system you are using.  If you are using a different one, that would require some assembly on your part, but other than that it would be fine. 

I've also never been to your server, as I have never seen it on.  You need to come to mine, as well, heh!


Needs new pics if both bases are done.

Well, they're not really...done. I just duped the Red Base and recolored it. I still have to make it look more "industrial". I only did it so I could host a few TDM's to take a break from building.