If you have either this or another Add-On with an error in the server preference name, it will not be able to execute the file from syntax errors when restarting the game.
For instance, if I created a new storage from a brick event or commandtoserver called "Space Guy's Storage", this will then be saved as:
$Pref::Server::CashStore::storeOwnerSpace Guy's Storage = 2137;
Which has two syntax errors (the space and the quote), and is storing the ID of an object which will not exist when you restart the server - it'd be better to store peoples' BL_IDs, and the storage name.
$Pref::Server::CashStore::storeName[0] = "Space Guy's Storage";
$Pref::Server::CashStore::storeOwner[0] = 130;
then do a loop through all existing storages to find Space Guy's Storage and the brickgroup or client with BL_ID 130. (mine)