Author Topic: Setting the state of the weapon  (Read 690 times)

What function is used to change the state of the weapon?

I don't think there is a function to manipulate this. Would be nice, though.

%obj.setImageAmmo(0,%ammo)

stateTransitionOnAmmo[...] = "..."
stateTransitionOnNoAmmo[...] = "..."

Yeah, I used that for the deflector... Kinda feels like a workaround though.