Author Topic: Blockland V.12 Freezes!  (Read 2922 times)

1 I open the aplication.

2 I start a game on slate

3 BL wont respond

4 Force respond = Freeze

5 Task manager + BL + Force close + Invalid action = BSOD

6 I have to turn on my PC again

Please help!

Belongs in help. Other then that I don't know what to tell you. Nobody else I know of has had this problem.


ok let me load BL

Quote
Executing Add-Ons/Light_Cityz/server.cs.
Executing Add-Ons/Light_Cityz/light_cityz.cs.
21 datablocks added.
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Loading Add-On: Light_Basic (CRC:-736702964)
Executing Add-Ons/Light_Basic/server.cs.
Executing Add-Ons/Light_Basic/light_basic.cs.
8 datablocks added.
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Loading Add-On: Light_Animated (CRC:755088385)
Executing Add-Ons/Light_Animated/server.cs.
Executing Add-Ons/Light_Animated/Light_animated.cs.
4 datablocks added.
%
Loading Add-On: JVS_DoorsPack2 (CRC:768908169)
Executing Add-Ons/JVS_DoorsPack2/server.cs.
  Loading Add-On "JVS_Doors"
Executing Add-Ons/JVS_Doors/server.cs.
Executing config/server/JVS/Doors/prefs.cs.
Activating package: jvsDoorsServer
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
Executing Add-Ons/JVS_Doors/types/Door_Cabin.cs.
Executing Add-Ons/JVS_Doors/types/Door_Cell.cs.
Executing Add-Ons/JVS_Doors/types/Door_Front.cs.
Executing Add-Ons/JVS_Doors/types/Door_Garage.cs.
Executing Add-Ons/JVS_Doors/types/Door_Glass.cs.
Executing Add-Ons/JVS_Doors/types/Door_GlassPanel.cs.
Executing Add-Ons/JVS_Doors/types/Door_HalfGlass.cs.
Executing Add-Ons/JVS_Doors/types/Door_Hatch.cs.
Executing Add-Ons/JVS_Doors/types/Door_Saloon.cs.
Executing Add-Ons/JVS_Doors/types/Door_Security.cs.
Executing Add-Ons/JVS_DoorsPack2/types/Door_DoubleGlass.cs.
Executing Add-Ons/JVS_DoorsPack2/types/Door_DoubleWooden.cs.
Executing Add-Ons/JVS_DoorsPack2/types/Door_ManholeCover.cs.
Executing Add-Ons/JVS_DoorsPack2/types/Door_RollingVault.cs.
Executing Add-Ons/JVS_DoorsPack2/types/Door_Sliding.cs.
96 datablocks added.
%
Loading Add-On: JVS_DoorsPack1 (CRC:853370833)
Executing Add-Ons/JVS_DoorsPack1/server.cs.
Executing Add-Ons/JVS_DoorsPack1/types/Door_Castle.cs.
Executing Add-Ons/JVS_DoorsPack1/types/Door_Screen.cs.
Executing Add-Ons/JVS_DoorsPack1/types/Door_Wooden.cs.
15 datablocks added.
%
Loading Add-On: Item_Skis (CRC:-191375186)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.
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Loading Add-On: Item_parachute (CRC:1266853376)
Executing Add-Ons/Item_parachute/server.cs.
5 datablocks added.
%
Loading Add-On: Item_Milkshake (CRC:-616436960)
Executing Add-Ons/Item_Milkshake/server.cs.
Executing Add-Ons/Item_Milkshake/Item_Milkshake.cs.
Activating package: MilkshakePackage
6 datablocks added.
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Loading Add-On: Item_Key (CRC:-2068920458)
Executing Add-Ons/Item_Key/server.cs.
Executing Add-Ons/Item_Key/Item_Key.cs.
Executing Add-Ons/Item_Key/Event_OnKeyHit.cs.
Activating package: onKeyHitEvent
8 datablocks added.
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Loading Add-On: Item_Hamburger (CRC:1111867537)
Executing Add-Ons/Item_Hamburger/server.cs.
Executing Add-Ons/Item_Hamburger/Item_Hamburger.cs.
Activating package: HamburgerPackage
6 datablocks added.
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Loading Add-On: Item_flyingcap (CRC:249211808)
Executing Add-Ons/Item_flyingcap/server.cs.
Executing Add-Ons/Item_flyingcap/item_flyingcap.cs.
6 datablocks added.
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Loading Add-On: Gamemode_zombie (CRC:731504917)
Executing Add-Ons/Gamemode_zombie/server.cs.
Executing Add-Ons/Gamemode_zombie/Player_Survivor.cs.
Activating package: survivoroverride
Executing Add-Ons/Gamemode_zombie/Zombie_Ai.cs.
Activating package: ZombieProjectileOverwrite
Executing Add-Ons/Gamemode_zombie/Zombie_DefaultParent.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_spawn.cs.
Activating package: ammozombies
Object 'SniperRifleProjectile' is not a member of the 'ProjectileData' data bloc
k class
Object 'ShotgunProjectile' is not a member of the 'ProjectileData' data block cl
ass
Executing Add-Ons/Gamemode_zombie/Zombie_images.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_slow.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_normal.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_fast.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_tank.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_boomer.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_hunter.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_Weapon_PropaneTank.cs.
Executing Add-Ons/Gamemode_zombie/Item_MedKit.cs.
Activating package: RMedKitPackage
Executing Add-Ons/Gamemode_zombie/Item_AmmoCrate.cs.
Activating package: ItemOverZombies
Executing Add-Ons/Gamemode_zombie/Zombie_Appearances.cs.
49 datablocks added.
%
Loading Add-On: Gamemode_TeamDeathmatch (CRC:1050958542)
Executing Add-Ons/Gamemode_TeamDeathmatch/server.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Support_Gamemodes.cs.
Activating package: jvsDoors_Restriction_Teams
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
registerOutputEvent() - Output event "doorClose" already registered on class fxD
TSBrick - overwriting.
registerOutputEvent() - Output event "doorOpen" already registered on class fxDT
SBrick - overwriting.
Activating package: TeamDeathmatch
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Deathmatch.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Team Deathmatch.cs.
19 datablocks added.
%
Loading Add-On: Gamemode_CaptureTheFlag (CRC:-1307814040)
Executing Add-Ons/Gamemode_CaptureTheFlag/server.cs.
Executing Add-Ons/Gamemode_CaptureTheFlag/Support_RaycastingWeapons.cs.
Activating package: RaycastingFire
Executing Add-Ons/Gamemode_CaptureTheFlag/Support_AutoEvents.cs.
Executing Add-Ons/Gamemode_CaptureTheFlag/Gamemode_CaptureTheFlag.cs.
Activating package: CTFpackage
Executing Add-Ons/Gamemode_CaptureTheFlag/NoFlagCommands.cs.
Activating package: NoTools
15 datablocks added.
%
Loading Add-On: Event_Zones (CRC:439224381)
Executing Add-Ons/Event_Zones/server.cs.
Activating package: ZoneEvents
1 datablocks added.
%
Loading Add-On: Event_Vehicle (CRC:1774182388)
Executing Add-Ons/Event_Vehicle/server.cs.
Executing Add-Ons/Event_Vehicle/Inputs.cs.
Activating package: Trigun_InputEvent_OnVehicleTo uch
Add-Ons/Event_Vehicle/Inputs.cs (0): Unable to find object: 'MissionCleanup' att
empting to call function 'schedule'
Executing Add-Ons/Event_Vehicle/Outputs.cs.
0 datablocks added.
%
Loading Add-On: Event_SetVehicleTransform (CRC:1369761288)
Executing Add-Ons/Event_SetVehicleTransform/server.cs.
Activating package: roto2overwrite
0 datablocks added.
%
Loading Add-On: Event_setPlayerTransform (CRC:1402919357)
Executing Add-Ons/Event_setPlayerTransform/server.cs.
Executing Add-Ons/Event_setPlayerTransform/Event_SetPlayerTransform.cs.
Activating package: rotooverwrite
0 datablocks added.
%
Loading Add-On: Event_setDamageFlash (CRC:-134756798)
Executing Add-Ons/Event_setDamageFlash/server.cs.
Executing Add-Ons/Event_setDamageFlash/Event_setDamageFlash.cs.
Executing Add-Ons/Event_setDamageFlash/Event_setWhiteOut.cs.
0 datablocks added.
%
Loading Add-On: Event_onItemPickup (CRC:270473720)
Executing Add-Ons/Event_onItemPickup/server.cs.
Executing Add-Ons/Event_onItemPickup/Event_onItemPickup.cs.
Activating package: ItemPickup
0 datablocks added.
%
Loading Add-On: Event_ifPlayerScale (CRC:-1851496668)
Executing Add-Ons/Event_ifPlayerScale/server.cs.
%
Required add-on not found: Event_Variables
BackTrace: ->SM_StartMission->SM_StartMission->createServer->onServerCreated->lo
adAddOns
%
0 datablocks added.
%
Loading Add-On: Event_ifPlayerDatablock (CRC:-878480862)
Executing Add-Ons/Event_ifPlayerDatablock/server.cs.
%
Required add-on not found: Event_Variables
BackTrace: ->SM_StartMission->SM_StartMission->createServer->onServerCreated->lo
adAddOns
%
0 datablocks added.
%
Loading Add-On: Event_Camera (CRC:2122251682)
Executing Add-Ons/Event_Camera/server.cs.
Activating package: EventCam
1 datablocks added.
%
Loading Add-On: Emote_Love (CRC:-803746955)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.
%
Loading Add-On: Emote_Hate (CRC:-321456292)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.
%
Loading Add-On: Emote_Confusion (CRC:1922178821)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.
%
Loading Add-On: Emote_Alarm (CRC:-163744764)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.
%
Loading Add-On: Decal_NewShirts (CRC:-1890072301)
Executing Add-Ons/Decal_NewShirts/server.cs.
0 datablocks added.
%
Loading Add-On: Brick_Zones (CRC:1709960528)
Executing Add-Ons/Brick_Zones/server.cs.
Executing Add-Ons/Brick_Zones/Bricks.cs.
Activating package: Zonebricks
20 datablocks added.
%
Loading Add-On: Brick_VehicleSpawnSet (CRC:-290633894)
Executing Add-Ons/Brick_VehicleSpawnSet/server.cs.
2 datablocks added.
%
Loading Add-On: Brick_ScaleSpawns (CRC:-1766738038)
Executing Add-Ons/Brick_ScaleSpawns/server.cs.
Activating package: MiniVehicleSpawn
Add-Ons/Brick_ScaleSpawns/server.cs (36): Unable to find object: 'MissionCleanup
' attempting to call function 'add'
Activating package: MiniPlayerSpawn
6 datablocks added.
%
Loading Add-On: Brick_Print_Icons (CRC:-844885461)
Executing Add-Ons/Brick_Print_Icons/server.cs.
4 datablocks added.
%
Loading Add-On: Brick_NewWater (CRC:1198172843)
Executing Add-Ons/Brick_NewWater/server.cs.
7 datablocks added.
%
Loading Add-On: Brick_morantiportal (CRC:-1102934650)
Executing Add-Ons/Brick_morantiportal/server.cs.
4 datablocks added.
%
Loading Add-On: Brick_Large_Cubes (CRC:-1287433328)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.
%
Loading Add-On: Brick_AutoRoad (CRC:1327173844)
Executing Add-Ons/Brick_AutoRoad/server.cs.
Executing config/server/!/AutoRoad/prefs.cs.
Activating package: ExclamationPoint_AutoRoad_RTB
Activating package: ExclamationPoint_AutoRoad
5 datablocks added.
%
Loading Add-On: Brick_Arch (CRC:1527059882)
Executing Add-Ons/Brick_Arch/server.cs.
6 datablocks added.
%
Loading Add-On: Brick_AntiPortal (CRC:-1872432729)
Executing Add-Ons/Brick_AntiPortal/server.cs.
8 datablocks added.
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%
Executing config/server/musicList.cs.
%
ERROR: Stereo sound detected on "musicData_Tchaikovsky__1812_O verture" - Removin
g datablock.
BackTrace: ->SM_StartMission->SM_StartMission->createServer->onServerCreated->cr
eateMusicDatablocks
%
%
%

Badspot

  • Administrator
Try running the game with only the default add-ons.

1 I open the aplication.

2 I start a game on slate

3 BL wont respond

4 Force respond = Freeze

5 Task manager + BL + Force close + Invalid action = BSOD

6 I have to turn on my PC again

Please help!
Your add-on pile is filled with too much music. Inb4deleteallyourmusic

Badspot

  • Administrator
If you get a BSOD then there is something wrong with your computer beyond Blockland.  Probably a driver conflict or adware/spyware/trojan

done...it was accualy a graphics driver scting up.

I have a similar problem, when i try to open my Dedicated server, it gets to
"Loading compiled script/base/data/init.cs" then it crashes.

Any ideas?


yeah me 2 i load a game and it says there is an error and it says send error report or do not send error report