Author Topic: Particle emitter datablock class [Solved]  (Read 439 times)

It says Flamebowexplosionemitter is not a member particleemitterdata datablock class whenever I check the console. I am working on stuff for the update to my Medieval Pack and I need to fix this.Solved, the problem was that the emmiters had to come before the explosion. I do it like this

Particle datablock

Emitter datablock

Explosion datablock

Projectile datablock.

I will leave this unlocked for whoever has any questions or needs help
« Last Edit: June 28, 2009, 11:58:52 AM by heedicalking »

Post the script file and console log or we really can't help you in any way.

Post the script file and console log or we really can't help you in any way.
Ok, I will post all of the emitter section of the code. I don't know why you would need the console. There are no errors other then the one I listed but I will post the conosle anyway.

-Snipped to prevent stealing-
« Last Edit: June 28, 2009, 11:57:13 AM by heedicalking »

Console

You're defining FlamebowExplosionEmitter after FlamebowStickExplosion which is using it. FlamebowStickExplosion also has FlameBowSmokeEmitter as a second (!?) emitter[0] datablock, yet that is never defined anywhere else.

Quote
Checking Add-On Heed_Halberd
    Add-On has been renamed from "Weapon_Halberds" to "heed_halberd" - will not execute
I don't think I'll be approving this one.
« Last Edit: June 28, 2009, 11:22:39 AM by Space Guy »

You're defining FlamebowExplosionEmitter after FlamebowStickExplosion which is using it. FlamebowStickExplosion also has FlameBowSmokeEmitter as a second (!?) emitter[0] datablock, yet that is never defined anywhere else.
I don't think I'll be approving this one.
Crap, I thought I disabled that piece of crap. I don't know why that was enabled.

It checks all of your Add-Ons when you start the game or go to Add-Ons.