Author Topic: Heedicalking's Problems  (Read 673 times)

I noticed I made lots of posts so I decided I will post things in this only.

1. Throwing Axe- I was working on making a throwing axe using the spear script but when I throw it, the projectile disapears shortly after throwing but the trail emmiters are still there.

2. I am working on making a bow and arrow and I would like to know how to make my bow object bend. I am using blender and I noticed when I enter edit mode while selecting the string of the bow's meeting point and I stretch it, it looks good. If you didn't understand what I just said, I basically want a way to pernt vertices to the armature.

3.Ok, New problem. I am making a new weapon for my Medieval pack and the string for the bow disapears. It doesn't appear in game. All the faces are flipped correctly and it is parrented to detail32 but it won't show up.
« Last Edit: June 28, 2009, 08:55:24 AM by heedicalking »

I noticed I made lots of posts so I decided I will post things in this only.

1. Throwing Axe- I was working on making a throwing axe using the spear script but when I throw it, the projectile disapears shortly after throwing but the trail emmiters are still there.

Model problem.

You're using LOD accidentally, change all the numbers at the ends of each mesh to 100 or 0 and it should fix the problem.

heedicalking ive bothered you before but why dont you release your great addons? all i need is a straight answer

heedicalking ive bothered you before but why dont you release your great addons? all i need is a straight answer
THhs is exactly why. I ask for help and people like you spam the topic with stuff like this. You can obviously see most of my stuff needs fixing but you continue to pester and be handicapped. And no, I will not release my stuff.

THhs is exactly why. I ask for help and people like you spam the topic with stuff like this. You can obviously see most of my stuff needs fixing but you continue to pester and be handicapped. And no, I will not release my stuff.
I  lol'd , sry i cant help you.(but i bet muffinmix's advice is good)

This is exactly why. I ask for help and people like you spam the topic with stuff like this. You can obviously see most of my stuff needs fixing but you continue to pester and be handicapped. And no, I will not release my stuff.
Quoted for truth. I will model MGs for you and export them as MS3Ds for you so you can flatshade.

Model problem.

You're using LOD accidentally, change all the numbers at the ends of each mesh to 100 or 0 and it should fix the problem.
It still doesn't fix.

ok but if you dont have enough detail you could try to set detail to 100

ok but if you dont have enough detail you could try to set detail to 100

That's not how it works.

1. Throwing Axe- I was working on making a throwing axe using the spear script but when I throw it, the projectile disapears shortly after throwing but the trail emmiters are still there.

It's only on the projectile? It might have something to do with fadeDelay being too small then. For no fade at all it should be equal to the projectile lifetime.

Can't help you with the bow though.

That's not how it works.

It's only on the projectile? It might have something to do with fadeDelay being too small then. For no fade at all it should be equal to the projectile lifetime.

Can't help you with the bow though.
Well, I was just editing the spear script for now. I don't know why it would disappear when the spear doesn't.

Ok, New problem. I am making a new weapon for my Medieval pack and the string for the bow disapears. It doesn't appear in game. All the faces are flipped correctly and it is parrented to detail32 but it won't show up.