Author Topic: Crash before loading objects  (Read 355 times)

This may be a another common crash.
Code: [Select]
Could not locate texture: Add-Ons/Gamemode_zombie/RMedKit (will attempt to download)
Sending request for file Add-Ons/Gamemode_zombie/RMedKit
Sending request for file Add-Ons/Gamemode_zombie/RMedKit.jpg
Sending request for file Add-Ons/Gamemode_zombie/RMedKit.png
Could not locate texture: Add-Ons/Gamemode_zombie/RMedKit (download failed, using default texture)
  +- using blank texture
Could not locate texture: Add-Ons/particle_WeatherBuild/Droplet1 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/Droplet1 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/watersplash2 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/Lightning_1 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/Lightning_2 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/Lightning_3 (will attempt to download)
Could not locate texture: Add-Ons/particle_WeatherBuild/Lightning_4 (will attempt to download)
ParticleEmitterData((null)) periodVariance >= period
base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'
Could not locate texture: Add-Ons/Item_EnergyBar/loveEbar (will attempt to download)


Used to happen to me. It was one of my prints being executed, don't know which though.
Just disable the ones you just got.

Console please.

Also, try turning off a couple of add-ons and see if it fixes itself.