Author Topic: Looking For Add-On Parter!!  (Read 1780 times)

I'll tag along, I have been bored for a while and I was just looking for a project.
You models are cool, but I especially like the "Plasma Cutter"

So, yeah i will tag along

Ojesus those models are great. I love them. Also, in the topic's title, did you mean to say Add-On Partner?

Thanks guys! I really like your enthusiasm! I'll PM you Sniper4Hire with my next few projects. Hope to have em up soon!
The thread will be open for discussion and for any updates. I might make another thread wit upcoming weapons and pics.
« Last Edit: August 16, 2009, 03:23:56 PM by ShadowsfeaR »

On the second picture, there are specs of black and it's disgusting.

From the plasma cutter's picture. I can tell you just carved this out of shapes.
Probably leaving the model with unneeded polys on the inside.

Im guessing you model with blender.

They would be good if he deleted some polys and connected some edges, just seems a bit odd that I've never seen seen him post a topic about modeling before.
But hey, that's coming from someone who got a jolly out of stealing models before.

From the plasma cutter's picture. I can tell you just carved this out of shapes.
Probably leaving the model with unneeded polys on the inside.

Im guessing you model with blender.

Yes, I do use blender, and I enjoy using it! Could you give me some more tips? I'm more of a beginner at making Blockland specific models (I have been making some FPS's on Blender too :3).

Wait, then if you are a beginner how can you make FPS's and these weapons. It makes no sense at all. :<

I said I was a beginner at making BLOCKLAND type models, which means low poly. LAWL


Yes, I do use blender, and I enjoy using it! Could you give me some more tips? I'm more of a beginner at making Blockland specific models (I have been making some FPS's on Blender too :3).
Yeah i can give you some tips.

Tip one: Draw all of your concept art out on paper.
(Or at least in a imaging program)

It's good to have the proportions sketched out ahead of time.

Tip two: Spend time making your model. Don't feel rushed.
It took me 8 hours to model some of my latest work.

Tip three: Have pride in your work, but still be open for suggestions and constructive criticism.

Thanks! That really helped! I'm always open to advice!