Author Topic: Unable to load Interior?  (Read 1687 times)

Hello there.
I made an interior recently in Torque Constructor.
I placed all textures I used in Constructor into the zip for it, edited a base mission file for flatlands to load with the name and terrain files I chose.
I placed the interior in the zip file as well.

I go to World Editor Creator in the Mission Editor. I go to Interiors, Addons, My zip folder, and select my interior.
I get this in the console and nothing appears in the mission editor.


When exporting the .dif in Mission Editor, I selected "Export as dif"

Can anybody help me with this issue?

I'm not sure.

I've never exactly dealt with a problem like this before.

Try exporting it as a "legacy DIF". That might work.

Try exporting it as a "legacy DIF". That might work.
Thanks a bunch!
I didn't know Blockland used an old map format
:0