Author Topic: How do I make a projectile? (bullet, etc.)  (Read 758 times)

Hey, I'd like to know how to make a projectile. I've been making various weapons that have not been released yet, and would like to thourougly customize them. My recent project, the Halo 3: ODST Silenced SMG, is having numerous custoimzations. For example, custom firing sound (just made one). So i'd like to make a custom projectile. Please explain how to, by the way, I use Blender 3D.

Next time you make a model, would you please record it so I can see how you do it. I'm new at blender and I'm not a grea modelor and it would help much if you could make a video (however long, even 3 hours) so I can watch how a good model is made (assuming you are a good modelor due to SMG^). Thanks



On topic: umm don't know XP sorry. Try pm'ing some well known good modelors. ie. Heedicalking, pandan (mntdew), racer (usually), azerath (somewhat), ect.

I haven't done it, but I believe you just model the bullet(Don't know the size, sorry) Name it something like SilentSMGBullet.dts

somewhere in the script, it should say something like
Code: [Select]
GunProjectile = "SilentSMGBullet.dts";Or something like that.

Make your projectile in a modeling program. It does not need a mountPoint or muzzlePoint. But it does need to be textured and flatshaded.

ah, ok. thanks guys. wasnt sure if you needed to make any special bones or anything.

In blender you dont need to flat shade anything. The texturing thing i can do.

Next time you make a model, would you please record it so I can see how you do it. I'm new at blender and I'm not a grea modelor and it would help much if you could make a video (however long, even 3 hours) so I can watch how a good model is made (assuming you are a good modelor due to SMG^). Thanks

Yeah I could make one. It aint all that hard. Hey I have a Livestream account as you may have seen on the SMG topic, I could make a video there. Heedicalking had one but i think hes not doing that anymore. :\
I'm glad you think im good at modeling. I believe I'm mediocre. Im happy to see im respected. (MY LIFE LONG DREAM lol jk.)
« Last Edit: October 12, 2009, 11:12:21 PM by ShadowsfeaR »

Its everyones life long dream :P.

I have a suggestion: Make a projectile as simple as possible or invisible, so It can be lag free, and realistic - halo style. Just a streak instead of a bullet.

If you need help making the weapon script, if you just want it to be a basic functionality, I might be able to help you with that.

Projectiles don't require modelling programs. You can make fancy stuff and color change with a script.

Projectiles don't require modelling programs. You can make fancy stuff and color change with a script.

It's just the trail emitter you can customise through script, if you want a projectile you have to model it.

Or he can use empty.dts as the projectile.