Author Topic: I need someone to make scripts for models  (Read 2969 times)

Actually, I wouldn't mind using this. Since it's low-poly it would be good for DMs as I have a stuff graphics card--it's also a bit more original than a lot of guns.
At times like these, I wish Blockland was capable of higher-definition textures.

thank you by the way
« Last Edit: November 03, 2009, 02:21:20 PM by RFW2 »

ive mad models before and they have worked fine so i dont know what your talking about.

anyway you cant know cus you said they have to be called Mountpoint and muzzlepoint, you got them wrong

I do know as I have already made add-ons before, models, scripts and all. The blue circles are called joints, they are used for various things (animations, emitter positions, etc.). Naming the joints as such allows for them to be used properly in Blockland.

Mountpoint determines where it shall be held by the player,
Muzzlepoint determines where the you would fire/attack from.

Please, don't unleash these horrors upon us, I will lose sleep over that backwards banana clip.

I do know as I have already made add-ons before, models, scripts and all. The blue circles are called joints, they are used for various things (animations, emitter positions, etc.). Naming the joints as such allows for them to be used properly in Blockland.

Mountpoint determines where it shall be held by the player,
Muzzlepoint determines where the you would fire/attack from.

Yes, i know that.

Please, don't unleash these horrors upon us, I will lose sleep over that backwards banana clip.

Actually, i think it looks quite cool

Yes, i know that.

oh and you got them WRONG again thier called mountPoint and muzzlePoint and ive made them be4 and they worked so just shut up.

Learn to use Edit button?


Learn to use Edit button?
Now it's the modify button, not edit button


I tested it with a prototype script, but it won't appear in my hand. I can spawn it but when I try to hold it it won't mount.
Have you set the mountPoint?

Btw, colours appear ingame, so you don't have to send me the textures (which don't exist ;D )

I tested it with a prototype script, but it won't appear in my hand. I can spawn it but when I try to hold it it won't mount.
Have you set the mountPoint?

Btw, colours appear ingame, so you don't have to send me the textures (which don't exist ;D )

yep i set mountpoint and all that, sure it wasnt the script?

yep i set mountpoint and all that, sure it wasnt the script?
still checking