Author Topic: Changing Projectile Trails - Via Command  (Read 501 times)

How would I change a projectiles command based on a clients variable like so.

Note: I already have a complete function, I just don't know how to change the Trail.
Code: [Select]
function BowImage::onFire(%this,%obj,%slot)
{
if(%type $= "Ice")
{
//SetProjectileTrailnStuffHere
}
}

You would need a different projectile and a different emitter for that different projectile, then fire off the different projectile. I'm afraid there is no [known to me anywho] easier way.

« Last Edit: December 13, 2009, 09:32:08 PM by Desolation »