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Topic: Vector to Matrix (Read 523 times)
Amade
November 07, 2009, 10:25:15 AM
I'm trying to convert a normal to a 4-point rotation matrix to make a static shape parallel to the normal of a surface. How would I convert the normal into a rotation matrix?
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Amade
November 08, 2009, 06:13:42 PM
Bump.
BobAndRob
November 15, 2009, 11:01:01 PM
Guess for why:
Is this for the giant rock that comes out of the ground in the rock elemental weapon in the elemental spell pack you are making?
Amade
November 16, 2009, 07:52:45 AM
Yes.
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Vector to Matrix