function servercmdLight(%client)
{
if(isObject(%client.player) && isObject(%client.player.getMountedImage(0)))
{
%name = %client.player.getMountedImage(0).getName();
if(%name $= "pGunBlueImage" || %name $= "pGunOrangeImage")
{
if(%client.player.lockPortalPickup)
{
serverPlay3d(PgunInvalidSound,%client.player.getTransform());
return;
}
%client.player.mountImage(pGunPickupImage,0);return;
}
else if(%name $= "pGunPickupImage")
{
if(%client.player.lockBluePortal)
{
serverPlay3d(PgunInvalidSound,%client.player.getTransform());
return;
}
%client.player.mountImage(PGunBlueImage,0);return;
}
}
Parent::servercmdLight(%client);
}
I see the code is based on the light function.
How would I let it change on pressing mouse2? (alternate attack-button)