Author Topic: My map crashes me.  (Read 323 times)

Can you see anything wrong?

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         name = "Slate_Underworld";
         saveName = "Slate_Undeworld";
   };
   new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      materialList = "base/data/skies/Sky_Blue2/resource.dml";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0005";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "600";
      fogDistance = "500";
      fogColor = "0.900000 0.900000 1.000000 1.000000";
      fogStorm1 = "0";
      fogStorm2 = "0";
      fogStorm3 = "0";
      fogVolume1 = "0 0 0";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
      windVelocity = "1 1 0";
      windEffectPrecipitation = "1";
      SkySolidColor = "0.000000 0.000000 0.100000 1.000000";
      useSkyTextures = "1";
      renderBottomTexture = "1";
      noRenderBans = "1";
         locked = "true";
   };
   new Sun() {
      azimuth = "250";
      elevation = "35";
      color = "0.700000 0.700000 0.700000 1.000000";
      ambient = "0.400000 0.400000 0.300000 1.000000";
         locked = "true";
         direction = "0.57735 0.57735 -0.57735";
         position = "0 0 0";
         scale = "1 1 1";
         rotation = "1 0 0 0";
   };
   new SimGroup(PlayerDropPoints) {

      new SpawnSphere() {
         position = "0 0 0";
         rotation = "0 0 1 130.062";
         scale = "0.940827 1.97505 1";
         dataBlock = "SpawnSphereMarker";
         radius = "100";
         sphereWeight = "1";
         indoorWeight = "1";
         outdoorWeight = "1";
            RayHeight = "150";
      };
   };
   new InteriorInstance() {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "./Slate_Undeworld.jpg";
      useGLLighting = "0";
      showTerrainInside = "0";
   };
   new fxSunLight(SunLight) {
      position = "2.75706 -3.71652 -9.41604e-008";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      Enable = "1";
      LocalFlareBitmap = "base/lighting/corona";
      RemoteFlareBitmap = "base/lighting/corona";
      Sunational socialistmuth = "0";
      SunElevation = "28";
      LockToRealSun = "0";
      FlareTP = "1";
      Colour = "0.100000 0.100000 0.200000 0.200000";
      Brightness = "1";
      FlareSize = "2";
      FadeTime = "0.1";
      BlendMode = "0";
      AnimColour = "0";
      AnimBrightness = "0";
      AnimRotation = "0";
      AnimSize = "0";
      AnimAzimuth = "0";
      AnimElevation = "0";
      LerpColour = "1";
      LerpBrightness = "1";
      LerpRotation = "1";
      LerpSize = "1";
      LerpAzimuth = "1";
      LerpElevation = "1";
      LinkFlareSize = "0";
      SingleColourKeys = "1";
      MinColour = "0.000000 0.000000 0.000000 1.000000";
      MaxColour = "1.000000 1.000000 1.000000 1.000000";
      MinBrightness = "0";
      MaxBrightness = "1";
      MinRotation = "0";
      MaxRotation = "359";
      minSize = "0.5";
      MaxSize = "1";
      Minational socialistmuth = "0";
      MaxAzimuth = "359";
      MinElevation = "-30";
      MaxElevation = "210";
      RedKeys = "AZA";
      GreenKeys = "AZA";
      BlueKeys = "AZA";
      BrightnessKeys = "AZA";
      RotationKeys = "AZA";
      SizeKeys = "AZA";
      AzimuthKeys = "AZ";
      ElevationKeys = "AZ";
      ColourTime = "5";
      BrightnessTime = "5";
      RotationTime = "5";
      SizeTime = "5";
      AzimuthTime = "5";
      ElevationTime = "5";
   };
};
//--- OBJECT WRITE END ---

      new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";

I know this is REALLY late for a post but, on area, there is only 3 axis, remove one

Also
Code: [Select]
   new InteriorInstance() {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "./Slate_Undeworld.jpg";
      useGLLighting = "0";
      showTerrainInside = "0";
   };
      interiorFile = "./Slate_Undeworld.jpg";
should be
      interiorFile = "add-ons/map_slate/slate.dif";