Author Topic: Spastic vehicle  (Read 868 times)

I am trying to make a vehicle. When I spawn it, it spawns about 8 squares to the front of the spawn, tips over onto the spawn, then it goes crazy and flies all over the map. This happens without me touching it. When I touch it, it sometimes calms down and becomes somewhat normal.

I am using blender.

Did you put all of the correct bones in the places you needed them at?

Center it XYZ bust rest it on the grid

Did you put all of the correct bones in the places you needed them at?
You need bones in a vehicle that does nothing? (like the ball)
Center it XYZ bust rest it on the grid
Okay

It spawns correctly now, but it still randomly explodes and flies.

It spawns correctly now, but it still randomly explodes and flies.
Any custom script? Crash script?

Any custom script? Crash script?
It uses the ball script basically.

Chances are you have some totally wacky collision mesh or huge spring values.

Actually, the collision mesh is a cube. Im not sure what you mean by spring values, but the script is using basically the same script as the ball.

Actually, the collision mesh is a cube.

Think about that.
If a ball was square could it roll?

If it spawns embedded in the ground, it may spring outwards.

Think about that.
If a ball was square could it roll?
My vehicle IS a cube.
If it spawns embedded in the ground, it may spring outwards.
Hmm.. Lemme check.