Author Topic: How to make a restricted door and a transparent player type + a BL issue  (Read 928 times)

Read topic title for 1&2

3.When a player with a transparent visor passes behind anything thats transparent
the visor dissapears.

1long n complicated, tell you in about 5 mins
2not possible atm i think
3blame Badspot

1. Change the "Unrestricted" box in the event menu

3. That just happens

1long n complicated, tell you in about 5 mins
2not possible atm i think
3blame Badspot
Thanks I just realy want to know how to make a restricted door ive tried tuts from every Bl player and they dont show me anything.

Here, I'll help you.


When you go to the events menu for the door, make sure you are scrolled up.

Then you go to the top event, event 0, look to the right where you see "Unrestricted".

Click that, and a drop down box will appear. Change it to what you want.

If you chose, erm, the one with the BLID, not the restrict but the other one I can't remember. Put your BLID in the box and it will only allow you, or whoever's BLID you put in.

If you chose one of the trust levels, it will only open for the person that has the amount of trust you selected.
(Trustlevel1 = Build, Trustlevel2 = Full, and Trustlevel3 is an easier way than BLID, it will only allow you.)


Click send and you are done.

2not possible atm i think
3blame Badspot
You have no idea what you're talking about.

2. Use armor::onNewDatablock(%this, %obj), if you don't know what I'm talking about don't bother trying.
3. This is a problem with torque and cannot be fixed without an engine change.

You have no idea what you're talking about.

2. Use armor::onNewDatablock(%this, %obj), if you don't know what I'm talking about don't bother trying.
3. This is a problem with torque and cannot be fixed without an engine change.
You think Badspot will fix that?
Oh ad thanks DaSord.

Read topic title for 1&2

3.When a player with a transparent visor passes behind anything thats transparent
the visor dissapears.
Also emitters cant be seen behind anything transparent.

3. This is a problem with torque and cannot be fixed without an engine change.