Author Topic: How to unachor bricks and make sure debris doesn't go back to it's place?  (Read 527 times)

Clarification on the questions:
1) I blow up the foundation of a house with nothing left supporting the top part, but it just floats in mid air. How to make it fall without needing another rocket?

2) I blow up a wall, bricks go flying, some are loosened. But after a while, the loosened bricks and the debris reappear at where they were before I blasted the wall. How to stop this from happening?

I'm using the demo version.

1) I blow up the foundation of a house with nothing left supporting the top part, but it just floats in mid air. How to make it fall without needing another rocket?
You can't. These are Blockland's brick physics.

2) I blow up a wall, bricks go flying, some are loosened. But after a while, the loosened bricks and the debris reappear at where they were before I blasted the wall. How to stop this from happening?
Make a minigame, set the brick respawn time to -1.

Thanks for the answer.

You could use events and named bricks to destroy the top half of the house (fakeKillBrick) when any of the supporting plates blows up.