Author Topic: Minigame Chatmsgall % usage  (Read 726 times)

Hey everyone, I love the feature where you can use %1 in minigame chatmessage all to show the playername, and i recently found out that %2 shows that players score.

Is there other ones such as %3, %4 ect?

First off, i have no idea what you just said.

Second, what do you mean?

if you arnet saying something useful, dont post here :S

i recently found out that %2 shows that players score.
If you could do that in a welcome message, that woule be awesome
"Welcome, %1. You have obtained the ID 0(%2)"

If you could do that in a welcome message, that woule be awesome
"Welcome, %1. You have obtained the ID 0(%2)"

%1 works in the welcome message and the regular chatmsg event

And VCE breaks both of them in chatmsgall, and i really need VCE and this. :/
Is there any other way to do it?

And VCE breaks both of them in chatmsgall, and i really need VCE and this. :/
Is there any other way to do it?
complain at destiny to fix it. Expect to wait a year :cookieMonster:

complain at destiny to fix it. Expect to wait a year :cookieMonster:
I hope thats sarcasm. :C

Hardly. That does sound cool, though. Maybe there could be a way to set %#'s to specific things?

VCE can do this.

<var:client:name> or something like that, works in Centerprint, Chatmsg and Bottomprint.

Bad thing is, I dont know VCE, Just variables :S


Awesome :)   Im guessing that %1 is playername and %4 is killer or something? lol