Author Topic: Waterfall  (Read 2020 times)

Animate in blender 3d. Export as a dts and insert into map.

Crap... I fail at blender.

Anyone wanna help me?



I've solved my waterfall problem. I'm using emitters, but not the crappy default ones. Jimmg gave me hers. :)

Jimmg is a girl like me now i see :D

Use a animated dts.

Jimmg is a girl like me now i see :D

Use a animated dts.
Your a girl? :0

All the cool people on these forums are girls :C

Jimmg is a girl like me now i see :D

Use a animated dts.

That was my original idea, but I fail at blender. :/

That was my original idea, but I fail at blender. :/
If you wait to release it till i get my computer back on the 18th.
Then I'll make one for you.

Mmkay. I'll compare it with Jimmg's emitters.

You know were to find the map, dontcha?

Thanks to Youtube, I now know hao2blend!

Now I can make an unber high def waterfall that takes up more bytes than blockland! Muhuhahaha!

More bytes than blockland :O

Yeah, it looks like a real friggin waterfall. It has about 3,500,000 meshes.