Author Topic: Weapon wont show :(  (Read 1947 times)

do you have server.cs that executes the Weapon_Whatever.cs?



You should just give up.

As badspot said once, If you can't figure it out on your own... something like that.

Look, this is a simple weapon edit.
You forgeted up somewhere. You can't blame this on anything or anyone but your self.
Compare your script with the working one that you're editing.

Code: [Select]
   ...
   explosion           = SwordExplosion;
   ...
Code: [Select]
...
stateSound[0]                    = SwordDrawSound;
...
Did you force required add-on the sword? Did you have in unenabled while first testing this?
Code: [Select]
AddDamageType("BambooSword",   '<bitmap:add-ons/Weapon_BambooSword/CI_BambooSword> %1',    '%2 <bitmap:add-ons/Weapon_BambooSword/CI_BambooSword> %1',0.75,1);Do you have CI_BambooSword in the zip? Is the zip named Weapon_BambooSword?

Do you have CI_BambooSword in the zip? Is the zip named Weapon_BambooSword?

I thought that it would still work if i didnt have that.

that's your problem right there.

I thought that it would still work if i didnt have that.
Then you should fix it.

I now need help with my weapon i scripted it, animated it, tested it.
But when i tested it it did show up with all the weapons.

I know i enabled it.
I need to find this out.

If it doesn't show up something is wrong with it. How are we supposed to know whats going on if you don't tell us any details? Debug

If it doesn't show up something is wrong with it. How are we supposed to know whats going on if you don't tell us any details? Debug
I was just checking.

Code: [Select]
-code "details" snip-

Thanks I'll test it once i get back to my home.