Hello all you out there! I recently got blockland and am having a very good time with it. After I took a look at what everyone else has made (Go Heedicalking!), I decided to try my hand at making my own add ons. I looked at all the guides I could find on these forums, looked online a bit (No luck there) as well as taking a look at existing scripts. I have experience with C derivatives and TGL doesn't seem that complicated.
I know a deal of stuff is required for a, let's say, vehicle, addon to work. Model files, animations, colors, and most importantly the .cs. I decided to try my hand at a simple mod. I took the horse vehicle and pasted in some stuff from the MAS swarm fighter, which I really love. In particular, I added in the gun parts of the main script (the projectile info and the actual firing script) and tried it out.
Of course, it didn't work. I found this was because I hadn't changed the names. I have it up to the point where I've changed the UI names in the code (nothing else, as not to disrupt file paths) and can now find it in my add ons list. Unfortunately, I cannot find it when I put down a vehicle spawn.
Can anyone tell me where I went wrong?
P.S. I am not a noob! I know how to use the search button! I've found several guides, but none of them seem to solve my problem in a specific way. I would be quite glad if I were wrong (Just post the link to the topic). I've read the comments of other topics no people have posted and am expecting to get yelled at and stuff like they did, but hey, I had to give it a shot.
-Welknair