Author Topic: Player-Vehicles Keep Respawning Instantly?  (Read 968 times)

Pretty much what the title says. In the minigame GUI, no matter what I do, player-vehicles instantly respawn. For instance, I set the respawn time for 10, it acts as if it was set to 0 by respawning as soon as it killed. This didn't happen to me in the earlier versions of Blockland, help?

For instance, I set the respawn time for 10, it acts as if it was set to 0 by respawning as soon as it killed.

Maybe You Should Get Another Version Of Blockland.. A New One, Your Version I Think Messed Up On Downloading.
Idk What Else There Is To Do.. Sorry.

Maybe You Should Get Another Version Of Blockland.. A New One, Your Version I Think Messed Up On Downloading.
Idk What Else There Is To Do.. Sorry.
Talking Like This Totally Makes Me Cool And It Does Not Annoy Anyone Else.

Talking Like This Totally Makes Me Cool And It Does Not Annoy Anyone Else.
Ima NoEs! WouLd YOu LikE SomE PPUddne?
 :iceCream:


Code: [Select]
Loading Add-On: Item_Key (CRC:-1517507079)
Executing Add-Ons/Item_Key/server.cs.
Executing Add-Ons/Item_Key/Item_Key.cs.
Executing Add-Ons/Item_Key/Event_OnKeyHit.cs.
Activating package: onKeyHitEvent
8 datablocks added.
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Loading Add-On: Item_InvisibilityWatch (CRC:276671316)
Executing Add-Ons/Item_InvisibilityWatch/server.cs.
Executing Add-Ons/Item_InvisibilityWatch/Support_StoredVariable.cs.
Executing Add-Ons/Item_InvisibilityWatch/Support_Cloaking.cs.
ERROR: $CloakWatches::JetTrigger pref has already been registered to add-on: Ite
m_InvisibilityWatch in RTB_registerPref
Activating package: CloakingPlayers
Executing Add-Ons/Item_InvisibilityWatch/Support_CloakingToolCommands.cs.
Activating package: NoCloakTools
Executing Add-Ons/Item_InvisibilityWatch/Item_InvisibilityWatch.cs.
Executing Add-Ons/Item_InvisibilityWatch/Item_CloakAndDagger.cs.
Executing Add-Ons/Item_InvisibilityWatch/Item_DeadRinger.cs.
Activating package: FakeDeathWatch
14 datablocks added.
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Loading Add-On: Item_Chocolate (CRC:1120667351)
Executing Add-Ons/Item_Chocolate/server.cs.
Executing Add-Ons/Item_Chocolate/Item_Chocolate.cs.
Activating package: ChocolatePackage
Executing Add-Ons/Item_Chocolate/Item_White_Chocolate.cs.
Activating package: WhiteChocolatePackage
Executing Add-Ons/Item_Chocolate/Item_Dark_Chocolate.cs.
Activating package: DarkChocolatePackage
13 datablocks added.
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Loading Add-On: Gamemode_zombie (CRC:-668635940)
Executing Add-Ons/Gamemode_zombie/server.cs.
Executing Add-Ons/Gamemode_zombie/Player_Survivor.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_Ai.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_DefaultParent.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_spawn.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_images.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_slow.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_normal.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_fast.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_tank.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_boomer.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_hunter.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_witch.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_smoker.cs.
Executing Add-Ons/Gamemode_zombie/Zombie_Director.cs.
Executing Add-Ons/Gamemode_zombie/Weapon_PropaneTank.cs.
Executing Add-Ons/Gamemode_zombie/Item_MedKit.cs.
Activating package: L4BMedkitPackage
Executing Add-Ons/Gamemode_zombie/Item_AmmoCrate.cs.
Executing Add-Ons/Gamemode_zombie/Weapons_overwrite.cs.
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ERROR: ForceRequiredAddOn() - "Weapon_Shotgun" is not a valid add-on
BackTrace: ->SM_StartMission->createServer->onServerCreated->loadAddOns->ForceRe
quiredAddOn
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ERROR: ForceRequiredAddOn() - "Weapon_Minigun" is not a valid add-on
BackTrace: ->SM_StartMission->createServer->onServerCreated->loadAddOns->ForceRe
quiredAddOn
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Executing Add-Ons/Gamemode_zombie/Zombie_overwrite.cs.
Activating package: ZombieOverwritePackage
Executing Add-Ons/Gamemode_zombie/Item_Pills.cs.
Activating package: L4BpillsHerePackage
Executing Add-Ons/Gamemode_zombie/pipebomb/pserver.cs.
Executing Add-Ons/Gamemode_zombie/pipebomb/Weapon_PipeBomb.cs.
ParticleEmitterData(sPipeBombTrailEmitter) thetaMax > 180.0
Activating package: PipeFlash
103 datablocks added.
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Loading Add-On: Gamemode_TrenchDigging (CRC:958708800)
Executing Add-Ons/Gamemode_TrenchDigging/server.cs.
Executing Add-Ons/Gamemode_TrenchDigging/BrickDigging.cs.
Executing Add-Ons/Gamemode_TrenchDigging/Items.cs.
ERROR: $TrenchDig::dirtCount pref has already been registered to add-on: Gamemod
e_TrenchDigging in RTB_registerPref
ERROR: $TrenchDig::dirtColor pref has already been registered to add-on: Gamemod
e_TrenchDigging in RTB_registerPref
6 datablocks added.
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Loading Add-On: Gamemode_TeamDeathmatch (CRC:-943163763)
Executing Add-Ons/Gamemode_TeamDeathmatch/server.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Support_SpecialKills.cs.
Activating package: SpecialKills
 package SpecialKills is already active
Executing Add-Ons/Gamemode_TeamDeathmatch/Support_Gamemodes.cs.
ERROR: $SpaceMods::Server::TeamDM::EchoChat pref has already been registered to
add-on: Gamemode_TeamDeathmatch in RTB_registerPref
Activating package: jvsInteractiveContent_Restriction_Teams
registerOutputEvent() - Output event "contentStop" already registered on class f
xDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class
fxDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStop" already registered on class f
xDTSBrick - overwriting.
registerOutputEvent() - Output event "contentStart" already registered on class
fxDTSBrick - overwriting.
Activating package: TeamDeathmatch
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Deathmatch.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/Gamemode_Team Deathmatch.cs.
19 datablocks added.
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Loading Add-On: Gamemode_Siege (CRC:-1699305095)
Executing Add-Ons/Gamemode_Siege/server.cs.
  Loading Add-On "Emote_Alarm"
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
Executing Add-Ons/Gamemode_Siege/Gamemode_Siege.cs.
Activating package: Siege
5 datablocks added.
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Loading Add-On: Gamemode_CaptureTheFlag (CRC:-1920868715)
Executing Add-Ons/Gamemode_CaptureTheFlag/server.cs.
Executing Add-Ons/Gamemode_CaptureTheFlag/Support_RaycastingWeapons.cs.
Activating package: RaycastingFire
 package RaycastingFire is already active
Executing Add-Ons/Gamemode_CaptureTheFlag/Support_AutoEvents.cs.
Executing Add-Ons/Gamemode_CaptureTheFlag/Gamemode_CaptureTheFlag.cs.
ERROR: $SpaceMods::Server::TeamDM::CTFDatablocks pref has already been registere
d to add-on: Gamemode_CaptureTheFlag in RTB_registerPref
ERROR: $SpaceMods::Server::TeamDM::CTFIntelligence pref has already been registe
red to add-on: Gamemode_CaptureTheFlag in RTB_registerPref
Activating package: CTFpackage
Executing Add-Ons/Gamemode_CaptureTheFlag/NoFlagCommands.cs.
Activating package: NoTools
24 datablocks added.
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Loading Add-On: Event_WaterBricks (CRC:-1098302430)
Executing Add-Ons/Event_WaterBricks/server.cs.
Package "waterBricks" already exists, ending execution
0 datablocks added.
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Loading Add-On: Event_setPlayerTransform (CRC:-766871841)
Executing Add-Ons/Event_setPlayerTransform/server.cs.
Executing Add-Ons/Event_setPlayerTransform/Event_SetPlayerTransform.cs.
Activating package: RotSetTransformOverwrite
0 datablocks added.
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Loading Add-On: Event_RemoveItem (CRC:629281231)
Executing Add-Ons/Event_RemoveItem/server.cs.
0 datablocks added.
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Loading Add-On: Event_onItemPickup (CRC:1976564098)
Executing Add-Ons/Event_onItemPickup/server.cs.
Executing Add-Ons/Event_onItemPickup/Event_onItemPickup.cs.
Activating package: ItemPickup
0 datablocks added.
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Loading Add-On: Event_Bots (CRC:-14925889)
Executing Add-Ons/Event_Bots/server.cs.
Executing Add-Ons/Event_Bots/inputs.cs.
Activating package: BotEventsPackage
Executing Add-Ons/Event_Bots/outputs.cs.
2 datablocks added.
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Loading Add-On: Event_addItem (CRC:373763807)
Executing Add-Ons/Event_addItem/server.cs.
0 datablocks added.
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Loading Add-On: Emote_Love (CRC:1900424807)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.
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Loading Add-On: Emote_Hate (CRC:-744990414)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.
%
Loading Add-On: Emote_Confusion (CRC:1763497093)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.
%
Loading Add-On: Content_ZonearkWindows (CRC:-603158919)
Executing Add-Ons/Content_ZonearkWindows/server.cs.
Executing Add-Ons/Content_ZonearkWindows/types/zonearkwindow1.cs.
Executing Add-Ons/Content_ZonearkWindows/types/zonearkwindow2.cs.
15 datablocks added.
%
Loading Add-On: Content_DaleksDoors (CRC:888262456)
Executing Add-Ons/Content_DaleksDoors/server.cs.
Executing Add-Ons/Content_DaleksDoors/types/BoysBathroom.cs.
Executing Add-Ons/Content_DaleksDoors/types/GirlsBathroom.cs.
Executing Add-Ons/Content_DaleksDoors/types/UniloveBathroom.cs.
Executing Add-Ons/Content_DaleksDoors/types/FridgeDoor.cs.
Executing Add-Ons/Content_DaleksDoors/types/FutureDoor.cs.
30 datablocks added.
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Loading Add-On: Brick_Windows (CRC:1571093331)
Executing Add-Ons/Brick_Windows/server.cs.
3 datablocks added.
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Loading Add-On: Brick_Large_Cubes (CRC:-399272421)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.
%
Loading Add-On: Brick_Arch (CRC:1283139093)
Executing Add-Ons/Brick_Arch/server.cs.
12 datablocks added.
%
Loading Add-On: Brick_2x2FRoundPrint (CRC:66537807)
Executing Add-Ons/Brick_2x2FRoundPrint/server.cs.
1 datablocks added.
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Loading Add-On: Ai_Survivor (CRC:-1129845186)
Executing Add-Ons/Ai_Survivor/server.cs.
Executing Add-Ons/Ai_Survivor/Ai_Survivor.cs.
1 datablocks added.
%
Loading Add-On: Ai_national socialist (CRC:-661796955)
Executing Add-Ons/Ai_national socialist/server.cs.
Executing Add-Ons/Ai_national socialist/Ai_national socialist.cs.
1 datablocks added.
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Executing config/server/musicList.cs.
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Datablock Report:
  Base:    421
  Paint:   441
  Add-Ons: 1259
  Music:   24
  Total:   2145
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*** LOADING MISSION: Add-Ons/Map_Slate/slate.mis
*** Stage 1 load
Mission Name: Slate
Mission SaveName: Slate
Mission Description:
*** Stage 2 load
Executing Add-Ons/Map_Slate/slate.mis.
*** Mission loaded
Posting to master server
Connect request from: IPX:76617461:50F19D0A1706:0
  net name = Pyrle
Connection established
AUTHCHECK: Pyrle = LAN client -> internet server, auth with server ip
Activating package: AutoApplyEvents
Activating package: StoredVariable
Auth Init Successfull: Pyrle
CADD: 35344 local
 +- bl_id = 11111
Syntax error in input.
 +- no auto admin
*** Sending mission load to client: Add-Ons/Map_Slate/slate.mis
Posting to master server
Posting to rtb server
*** New Mission: Add-Ons/Map_Slate/slate.mis
*** Phase 1: Download Datablocks & Targets
Executing Add-ons/Script_achievements/triggers.cs.
Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/gray.001 (download failed
, using default texture)
  +- using default 'gray' texture 'base/data/shapes/gray50.png'
Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/brown.002 (download faile
d, using default texture)
  +- using blank texture
Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/blue.001 (download failed
, using default texture)
  +- using default 'blue' texture 'base/data/shapes/blue.png'
Could not locate texture: Add-Ons/Vehicle_GSF_SailBoat/blank.001 (download faile
d, using default texture)
  +- using blank texture
Could not locate texture: Add-Ons/Player_Robloxian/Chest (download failed, using
 default texture)
  +- using blank texture
Could not locate texture: Add-Ons/Player_Robloxian/Blank2 (download failed, usin
g default texture)
  +- using blank texture
*** Phase 2: Download Ghost Objects
Client 35344 - Ghost Always objects received.
*** Phase 3: Mission Lighting
Mission lighting done
Executing config/client/Favorites.cs.
Pyrle spawned.
direct load saves/Slate/rotondolaserasdf.bls
LOADING BRICKS: saves/Slate/rotondolaserasdf.bls (ColorMethod 3)
Executing config/client/MiniGameFavorites/0.cs.
Sending zombie prefs
Bullet Error/Warning: Overflow in AABB, object removed from simulation
Bullet Error/Warning: If you can reproduce this, please email bugs@continuousphy
sics.com

Bullet Error/Warning: Please include above information, your Platform, version o
f OS.

Bullet Error/Warning: Thanks.
[I started to shoot the player vehicles (more specificly, zombies) now.]
Code: [Select]
Sending zombie prefs
Posting to rtb server
Posting to master server
Posting to rtb server
AUTHCHECK: Pyrle = LAN client -> internet server, auth with server ip
Auth Continue Successfull: Pyrle
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I tried it on my (dead) internet server, still came up with the same results as always.

Double Toast (if you ever get down here  :cookieMonster:) Sorry it was such a big post, I can't post Console Log as a download, so...

Double Toast (if you ever get down here  :cookieMonster:) Sorry it was such a big post, I can't post Console Log as a download, so...
why not?

Try disabling Rotondo's Zombies and all the AIs, then spawning a Horse and seeing if it still happens.