Author Topic: Gravity with vehicles?  (Read 1037 times)

You said REAL zero gravity. There is no such thing in REAL life. Only minimal gravity.
Sorry if I wasn't totally clear.  It's true that even in space there's a little gravity, but not much.  That's the sort of thing I'm aiming for.

Sorry if I wasn't totally clear.  It's true that even in space there's a little gravity, but not much.  That's the sort of thing I'm aiming for.
We knew what you meant, we were just being critical ;)
Anyway, did you try messing with the gravity jeep yet? I really think it's your best bet right now.

We knew what you meant, we were just being critical ;)
Anyway, did you try messing with the gravity jeep yet? I really think it's your best bet right now.
I haven't because I don't want to make a "sticky" vehicle, but I'll take a look.

I haven't because I don't want to make a "sticky" vehicle, but I'll take a look.
I realize that you don't want to make a sticky vehicle. You want to make the exact opposite: a vehicle that doesn't stick to anything. So try finding the ammount of stickiness (if it's in there anywhere) and make it a negative number or something. It might work :/ But I'm going to bed now, so good luck.

I realize that you don't want to make a sticky vehicle. You want to make the exact opposite: a vehicle that doesn't stick to anything. So try finding the ammount of stickiness (if it's in there anywhere) and make it a negative number or something. It might work :/ But I'm going to bed now, so good luck.
Ok, will do.  Thanks.

Double Toast,  it turns out that the Gravity jeep just adds velocity towards the object whenever the object is within it's raycast.  This means that I would have to add the perfect amount of negative, z-axis velocity to MY vehicle in order to counteract the gravity.  Should I do that?  Or is there another way?