Author Topic: Blender texture scale? <solved>  (Read 396 times)

Every time I try putting a complex decal on my weapons/vehicles, it stays its size and never stretches to fit the plane. How can I made a detail fit its size to the plane its on?

EDIT: I scale it, but it keeps a weird size. I even tried changing its size by making it flatter or taller, but it didn't work.


Fixed, thank you Dante77
« Last Edit: January 31, 2010, 01:10:47 AM by Narkro555 »

Bump. I really want to figure this out so I can apply details better

Unwrap the model and scale the unwrapped model in the UV Image Editor.