Author Topic: how do I make add-ons?  (Read 578 times)

Could someone plz help me? I really want to know how to make my own add-ons! Detailed instructions on how to script would be nice.

try searching, using the search button
/do'h

"If you can't figure this out yourself, you'll never be able to do it"
-Blockland Customer Support

"If you can't figure this out yourself, you'll never be able to do it"
-Blockland Customer Support
no, FAQ



Well...

Get your models and materials. Such as.

- Textures
- Main DTS
- Support DTS (Like Gun shells etc...)

Then you load these materials in a script. With datablocks.

the Weapon_Gun is a good way to figure this out.

If its packaged correctly, and there is no syntax errors. It works ingame.

Do not release, until you get pratice.

Well...

Get your models and materials. Such as.

- Textures
- Main DTS
- Support DTS (Like Gun shells etc...)

Then you load these materials in a script. With datablocks.

the Weapon_Gun is a good way to figure this out.

If its packaged correctly, and there is no syntax errors. It works in game.

Do not release, until you get pratice.
What does DTS stand for? If anything? I should have (but I didn't) mentioned that I do not know ANYTHING about making add-ons.(exept releasing)

DTS is a format to export you models in.
The Torque engine (Blockland runs on it) only support .DTS

DTS = Dynamic Tri Space, or something similar.