for some reason i made a brick that when you are trying to jet (as a nojet playertype) you go up the ladder
onplayertouch>self>vce_ifvalue[<var:pl:jetting>][==][1][1 1]
onvariabletrue>player>setvelocity[0][0][10]
and so when they touch it, and if i right click, i go up, same thing with teleport events, if they touch the brick i get teleported (no VCE on that either)