My map - grassland ridge has been updated to v3 but I really wanted a hut in it near the river...
I made a nice model, but tried it both with a bounding box and without one, and with I couldn't get near it and without, i fell thru it...
I know maps like GSF stuff use it loads, but how do you place huts and things that you go in onto maps?
SOLVED
Problem 2
-----------
I made a hut in Torque constructor and exported it, but when I came to put it in the map, it said: (extract from console.log)
Interior::read: incompatible file version found.
Unable to read detail level 0 in interior resource
Unable to load interior: Add-Ons/Map_GrasslandRidge/hut.dif
editor/EditorGui.cs (1199): Register object failed for object (null) of class InteriorInstance.
Interior::read: incompatible file version found.
Unable to read detail level 0 in interior resource
Unable to load interior: Add-Ons/Map_GrasslandRidge/hut.dif
editor/EditorGui.cs (1199): Register object failed for object (null) of class InteriorInstance.
The hut wouldn't load into the map...why?