Author Topic: Event  (Read 725 times)

How do I make a wrench event for the game.

Wrench a brick. Click event.

Durr.

Here's an example.

Code: [Select]
onPlayerTouch > Player > Kill
That would kill the player when they touch it.


Know I mean how do I make my own event

Know I mean how do I make my own event
You mean like make your own events? You have to script them.



How do I get a bot to kill me and when it does it says Bot(whatever Weapon)Player.

How do I get a bot to kill me and when it does it says Bot(whatever Weapon)Player.
have it shoot you?
input>bot>botattack[allplayers]
and before that you need
input>bot>setweapon[weapon]

have it shoot you?
input>bot>botattack[allplayers]
and before that you need
input>bot>setweapon[weapon]

But when it does kill me, how do I make it say on the chat Bot(whatever weapon)Player

But when it does kill me, how do I make it say on the chat Bot(whatever weapon)Player
it does that automaticaly... you could name the bot if you wish

it does that automaticaly... you could name the bot if you wish

Not for me it just says (Weapon)Player

Not for me it just says (Weapon)Player
that is why you name the bot

Onplayeractivate>player>changedatablock>horse

That should transform whoever activates the brick into a horse.

Onplayeractivate>player>changedatablock>horse

That should transform whoever activates the brick into a horse.
there is no "onplayeractivate" but there is "onactivate"