Author Topic: Wobbly Vehicle  (Read 798 times)

I made a Taxi, and when it moves, it wobbles like it has hydraulics and when it turns, the body wont turn as fast as the car just goes sideways. Any help?

If the mountpoints for wheels are not on the same level exactly then the vehicle tends to wobble.

The wheels are the same height, but does it matter if the wheel looks like this:

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O
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 O
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O's are wheels, | is top down view of side of car

You mean, Same height as you can see?
Select them both, And move them to some absolute value.

Technically, if both back wheels are lower, but at the same height, it should work okay, with RL physics at least.

Now, if one wheel is off, then you've get a problem.

Technically, if both back wheels are lower, but at the same height, it should work okay, with RL physics at least.

Now, if one wheel is off, then you've get a problem.

That's not true, I tried it once and the car was moving like an earthworm with seizure. If you want the "raked" look, you have to rotate the body.

With real life physics, it works.

Blockland physics are different. :/

it isn't laying flat on the milkshape grid. You must rest it on the grid.

Ok I'll try some things. Is it possible my springs dampening is too low?