Edit the ZIP containing it.
$CityRPG::jobs::name = "Criminal"; - Job name$CityRPG::jobs::initialInvestment = 50; - Cost to get job$CityRPG::jobs::pay = 40; - Pay$CityRPG::jobs::tools = "CityRPGPicklockItem"; - Starting items$CityRPG::jobs::datablock = playerNoJet; - Datablock$CityRPG::jobs::education = 1; - Needed education$CityRPG::jobs::sellItems = false; - Can sell items$CityRPG::jobs::sellFood = false; - Can sell food$CityRPG::jobs::sellServices = false; - Not used$CityRPG::jobs::law = false; - Clean record?$CityRPG::jobs::canPardon = false; - Can relese people from jail (At a fee of course!)$CityRPG::jobs::thief = true; - can pickpocked$CityRPG::jobs::hideJobName = true; - Hide them$CityRPG::jobs::offerer = false; - Can legaliy place bountys$CityRPG::jobs::claimer = false; - Can legaliy claim bountys$CityRPG::jobs::labor = false; - Is a laborer$CityRPG::jobs::tmHexColor = "FF0000"; - Job color$CityRPG::jobs::helpline = "\c6Criminals can pickpocket people and break open doors."; - Job description