Author Topic: Help w/ Iban's Citymod  (Read 797 times)

How do you mod Iban's so you can add/edit jobs?

Edit the ZIP containing it.

Edit the ZIP containing it.

I just want to add more jobs, but I can't script even if you paid me a billion dollars.
So EXACTLY how do i do it? go into the jobs file and add names or something?

It says i don't have the software to open the file "jobs"


Thnx, im gonna test the new job soon, "shoeshine boy" I used bounty hunter and edited it, i think i should use civilian, so i dont get a L-baton.

A: In the jobs folder copy one of the jobs. Then paste it and edit the job.
Open it and you will see the job's prefs. Here are the prefs and what they do.
Code: [Select]
$CityRPG::jobs::name = "Criminal"; - Job name
$CityRPG::jobs::initialInvestment = 50; - Cost to get job
$CityRPG::jobs::pay = 40; - Pay
$CityRPG::jobs::tools = "CityRPGPicklockItem"; - Starting items
$CityRPG::jobs::datablock = playerNoJet; - Datablock
$CityRPG::jobs::education = 1; - Needed education

$CityRPG::jobs::sellItems = false; - Can sell items
$CityRPG::jobs::sellFood = false; - Can sell food
$CityRPG::jobs::sellServices = false; - Not used

$CityRPG::jobs::law = false; - Clean record?
$CityRPG::jobs::canPardon = false; - Can relese people from jail (At a fee of course!)

$CityRPG::jobs::thief = true; - can pickpocked
$CityRPG::jobs::hideJobName = true; - Hide them

$CityRPG::jobs::offerer = false; - Can legaliy place bountys
$CityRPG::jobs::claimer = false; - Can legaliy claim bountys

$CityRPG::jobs::labor = false; - Is a laborer

$CityRPG::jobs::tmHexColor = "FF0000"; - Job color
$CityRPG::jobs::helpline = "\c6Criminals can pickpocket people and break open doors."; - Job description

When your down makeing your new job open the scriptobject.CS and add your job to the BOTTOM of the job list.