I was wondering, how do you make a door only open when the player that clicks on it has a certain amount of points? Thanks.
Yes, but whatever. Burple, this is what you would use:onActivate -> Self -> VCE_ifValue -> [<var:cl:score>] [>=] [whatever number of points]onVariableTrue -> NAMED BRICK -> contentStart -> [Unrestricted or anything else] [CW or CCW] name of the door