Author Topic: Eventing Question  (Read 651 times)

I was wondering, how do you make a door only open when the player that clicks on it has a certain amount of points? Thanks.

You need to use variables to check ifVariable >= (Whatever)
OnVariableTrue > StartContent (Or whatever it is to make the doors work)

the above poster is actualy wrong :D

input>self>vce_ifvalue[<var:cl:score>][>=][(point value)][target event lines]
onvariabletrue>target>contentstart

I was wondering, how do you make a door only open when the player that clicks on it has a certain amount of points? Thanks.

What the hell? I already helped you in your General Discussion topic.

Yes, but whatever.

Burple, this is what you would use:

onActivate -> Self -> VCE_ifValue -> [<var:cl:score>] [>=] [whatever number of points]
onVariableTrue -> NAMED BRICK -> contentStart -> [Unrestricted or anything else] [CW or CCW]
                          name of the door