Author Topic: A problem with editing the Sword...  (Read 361 times)

I am trying to make an edit of the sword, calle the Long Sword.
I used Shaper to make the .DTS into a .MS3D, then I tryed it out ingame, and the sword doesnt move ingame...
I tried using the default sword model and it was fine, can someone tell me how to fix it?

Can you send me the .DTS of the Long Sword, and the script via PM please? I'll fix it up and send it back to you in full addon format, if i find out what's wrong with it.

You most likely rigged the Longsword incorrectly.

mountPoint- Where blocklander holds gun.
muzzlePoint- Where projectile comes out.
ejectPoint- Where the shell comes out.

I don't know if you have to do the Detail32 and Shape in Milkshape but you do in Blender.