Author Topic: Making a map in Blender?  (Read 820 times)

I just want to know if it is even possible to make a map in blender, or at least something like a building that I can import into Mission Editor. Thanks in advance.


No.

Wrong. You can export a DTS with collision using blender and import it into the mission editor. It's not a preferred method, but as far as I'm concerned, it's the only way to do it.

And please, before you come in and answer with a solid yes/no, be absolutely certain of your answer. I'm not trying to be offensive or anything, I apologize if I am, but please.

Wrong. You can export a DTS with collision using blender and import it into the mission editor. It's not a preferred method, but as far as I'm concerned, it's the only way to do it.

That's half of the puzzle.

You can also convert from Blender to Torque Constructor to Mission Editor.

Still, not a preferred method, but it works.



Note to OP: Don't try to use something that isn't yours.

I think i used the Maya for mine. But yes you have to have the DTS format thou

Wrong. You can export a DTS with collision using blender and import it into the mission editor. It's not a preferred method, but as far as I'm concerned, it's the only way to do it.

And please, before you come in and answer with a solid yes/no, be absolutely certain of your answer. I'm not trying to be offensive or anything, I apologize if I am, but please.
I just read the "is it possible to make a map in blender" part.

I just read the "is it possible to make a map in blender" part.

you could in a way. make the map and inport it as a prop. But that might nit end well. i think you can do that