Author Topic: Help naming joint  (Read 328 times)

I want to add a joint to my DTS file so that I can mount it to the player's back. Is there a special name it has to be or is this all done in script?

Considering that it would be mounted to the player through numbered points, joint0 is probably the answer.

Considering that it would be mounted to the player through numbered points, joint0 is probably the answer.

Ok. Thanks.

EDIT: One more question. If I also wanted particles to come out of two other joints, what would I name those? Joint1 and joint2?