Author Topic: No minigame owner  (Read 424 times)

Does the following code, by experience, make the owner of the minigame the client is in no one so that the minigame will be open until the server closes or a different script sets a new owner?

Code: [Select]
%client.minigame.owner = 0

You're walking into a pile of stuff, I can tell you. It's possible to make dedicated minigames but even the final output is buggy as hell.

No, setting the owner to 0 will not help.  The minigame needs 1 player at all times to survive. I got around this by making a fake client to sit as the owner until the owner came back. It worked but there were so many bugs. I suggest you don't attempt this.

Okay, but one quick question, the owner variable DOES go by blid, right?