onPlayerTouch >> Named Brick>Turret >> fireRelay
onRelay >> Self >> spawnProjectile >> whateverTurretBullet
Make an invisible baseplate for the "zone". Name the turret brick and put the events on the baseplate:Code: [Select]onPlayerTouch >> Named Brick>Turret >> fireRelayThen put events on the turret:Code: [Select]onRelay >> Self >> spawnProjectile >> whateverTurretBullet
better yet, add: onplayerenterzone>self>setzonethat will keep making the player enter the zone and keep using the onplayerenterzone event to trigger your turret