Author Topic: Cannot rotate objects in mission editor  (Read 388 times)

Hello:
My problem is that when i'm at mission editor, and add an object from another map like a street (world editor creator, interiors),  at the world editor inspector, at transform there's 3 options: the position, the rotation and the scale. The values of the rotation are at default 1 0 0 0 but when i change the value like 2 0 0 0 it does nothing (it doesn't rotate the object) and gets back to 1 0 0 0.  How i can solve that ?

somebody answer please.