Author Topic: Blockland Warped  (Read 4993 times)

Actually...Xbox (1) can't read torque engine, and PS2 can't do much anyway.
You rewrite the core of the engine, brainiac.

I was thinking that, but who says it will work right OR that anyone actually wants to fool with the engine for hours on-end.

I bet you didn't think about that

I was thinking that, but who says it will work right OR that anyone actually wants to fool with the engine for hours on-end.
1) The fact that games exist for xbox prove that it's possible to port Torque to xbox.
2)
ok i am 1 year younger than u and i know you can't make xbox and ps2 games out of blockland
Wrong, it's just a hell of a lot of work, and it just isn't worth it.

Ok, you know more than me about programming, so why don't you go port it? Or stick to the "who really wants to sit there and do that" thing. That seems more logical.

...it's just a hell of a lot of work, and it just isn't worth it.
So as you read. 'Tis not worth it.

Ok, you know more than me about programming, so why don't you go port it? Or stick to the "who really wants to sit there and do that" thing. That seems more logical.
Please, donate your eyes to a blind person, because appearantly, you aren't using them.