exec("./rain.cs");
}; new Precipitation() { position = "-56.5783 30.1905 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HeavyRain"; minSpeed = "1.5"; maxSpeed = "2"; minMass = "0.75"; maxMass = "0.85"; maxTurbulence = "0.1"; turbulenceSpeed = "0.2"; rotateWithCamVel = "1"; useTurbulence = "0"; numDrops = "5000"; boxWidth = "200"; boxHeight = "100"; doCollision = "1";
on your mis file put in thisCode: [Select]exec("./rain.cs");and this next to any map datablock.Code: [Select] }; new Precipitation() { position = "-56.5783 30.1905 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HeavyRain"; minSpeed = "1.5"; maxSpeed = "2"; minMass = "0.75"; maxMass = "0.85"; maxTurbulence = "0.1"; turbulenceSpeed = "0.2"; rotateWithCamVel = "1"; useTurbulence = "0"; numDrops = "5000"; boxWidth = "200"; boxHeight = "100"; doCollision = "1";Downloadrain.zip^add that to your map
lol if you put that code directly into the map you would get a syntax error
new Precipitation() { position = "-56.5783 30.1905 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HeavyRain"; minSpeed = "1.5"; maxSpeed = "2"; minMass = "0.75"; maxMass = "0.85"; maxTurbulence = "0.1"; turbulenceSpeed = "0.2"; rotateWithCamVel = "1"; useTurbulence = "0"; numDrops = "5000"; boxWidth = "200"; boxHeight = "100"; doCollision = "1";};
because you don't know how .mis files workNo.wait stuff.Code: [Select] new Precipitation() { position = "-56.5783 30.1905 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HeavyRain"; minSpeed = "1.5"; maxSpeed = "2"; minMass = "0.75"; maxMass = "0.85"; maxTurbulence = "0.1"; turbulenceSpeed = "0.2"; rotateWithCamVel = "1"; useTurbulence = "0"; numDrops = "5000"; boxWidth = "200"; boxHeight = "100"; doCollision = "1";};.mis files work the same way as .cs files for BL its just a renamd file basically