Author Topic: Power-up Ideas  (Read 3158 times)

Make a fire flower. The user breathes fire about 10-20 studs ahead of them ie:The range sucks.And it lasts about 20 seconds. does 5 damage but when you get hit rapidly it can do better damage.

How about some type of power-up that gives you a sort of shield that doesn't block projectiles, but if a player comes too close to you, they get damage dealt to them, and they fly back a considerable amount.

Curse
-Pick it up and you are cursed. You will explode after a short amount of time unless you pass the curse onto someone else by bumping them. Then they explode unless they pass it on, etc.

Ultra Curse
-Same as curse above.
-Everyone caught in the curse explosion takes no damage but is cursed. Curse passing on doesn't remove it from you, only adds it to the other person.
-get points per curse you place.
Ultra Curse seems more of a game mode rather than a powerup.

How about some type of power-up that gives you a sort of shield that doesn't block projectiles, but if a player comes too close to you, they get damage dealt to them, and they fly back a considerable amount.
forget. That. In. The Ass.
Sounds too much like the bullstuff that ruined Rakion.

Some kind of power up that gives a player a sort of "alternate attack", which dissapears after a number of uses.

Rubber and glue.

Rubber: All projectiles bounce off of you

Glue: All projectiles and people stick to you


Rubber: All projectiles bounce off of you

I just said that...