Author Topic: Textures on a brick  (Read 788 times)

Is it possible to put textures on a brick? Like, on the side have a smiley face, for example. (Not prints)

Or even wrap a texture around it?

It'd probably have to be either a print or a DTS.

Or place a different picture in base, and name it bickSide.png.

I think it might be possible, as each part of the brick has a texture on it. Just script a device to change the textures, or if you want to change the defaults just go into Base > Data > Shapes.

Or place a different picture in base, and name it bickSide.png.
Not possible. Only people who had bickSide.png would see it.

Not possible. Only people who had bickSide.png would see it.
I meant brickSide.png, located in
Base > Data > Shapes.
.

I meant brickSide.png, located in .
What he wants, however, is to put a texture on a brick. Notice it's "a" brick, not "all" bricks.

I don't think you can...

Mabey it could have its own Bricktop, Brickside, and brickbottom.

I was thinking I could just make a .DTS and make the collision for it in a .blb

Does anyone possibly have a model for a standard brick? Or does anyone know how big a 1x1 is in Milkshape?

I was thinking I could just make a .DTS and make the collision for it in a .blb

Does anyone possibly have a model for a standard brick? Or does anyone know how big a 1x1 is in Milkshape?
A 1x1 is 3x3, and 5 tall I think...

I created a model with textures, put it ingame as a fxdtsbrickdata, and it lags hell.

I just need a way to texture the brick