Author Topic: WheeledVehicleData::OnCollision  (Read 632 times)

I got some of the arguments using getClassName() but what about the ones I dont know.
WheeledVehicleData::OnCollision(%this, %player, %vehicle, ?1, ?2)

?1 I got three numbers Like .8 -.5 and -57
?2 I got one number 57

Any Iddeas?
« Last Edit: August 20, 2010, 03:45:21 PM by DYLANzzz »

Event the brick to set to jeep.
Turn trace on.
Click the brick.
Turn trace off.
Look at setVehicle

Bump for new question.

Velocity and speed?

Velocity is a vector (3 numbers, kinda like in spawnProejctile)
Speed is how fast it's going.