Author Topic: Projectile Modeling  (Read 605 times)

What do i do to make a projectile? I have the model, now what do i do with to make it usable as a projectile? PS: its a missile

Make it face on the purple axis coming from the center. Blender is Y, I believe. Also, no joints.
« Last Edit: August 28, 2010, 10:17:43 PM by TheKhoz »

ok, how does it know where to place the rocket port/trail, or where to hit to make it detonate?
« Last Edit: August 28, 2010, 10:58:09 PM by Midway Sentinel »

ok, how does it know where to place the rocket port/trail, or where to hit to make it detonate?
I don't know, it just does it.

well, that woks i guess =) less work for everyone

ok, how does it know where to place the rocket port/trail
I'm pretty sure there's a joint for that.