Author Topic: See-through weapon problem  (Read 482 times)

WARNING: THIS IS ABOUT A CRAPPY FIRST ADD-ON. CRAPPY CRAPPINESS WILL ENSUE. SERIOUSLY.
Okay, so I've been working on a SPAS-12 weapon for the past day.

I changed the base server.cs can't script C# alone yet but i understand it and made sure everything was still intact and okay and all that stuff.
EDIT: When I said I changed the base server.cs, I mean I changed the starting server.cs I used. First it was Weapon_Gun, and now it's Weapon_Shotgun, with some of the stuff copied from Weapon_Gun that I modified, so I can be able to do more stuff with the "shotgun" part of the shotgun.
For some strange reason, when I go into games now...

Well, I put a brick's settings to spawn the SPAS on it. It's just fine.

But here's the thing. Once I equip it (it's fine after I grab it, it's once I equip it that this happens)...
EDIT2: I think it's important to note that when I equip it it plays the sound but freezes before it draws the weapon for about a second, and then it resumes with this graphic error.


« Last Edit: August 27, 2010, 12:55:42 AM by YoshiDude »

Mind posting your script?

Mind posting your script?
Not at all.

Never mind, fixed. ColorShift stuff, or whatever it is.
i'm so proud of myself, i figured that out for myself
« Last Edit: August 27, 2010, 01:03:37 AM by YoshiDude »