Author Topic: How is an add-on's CRC determined?  (Read 534 times)

Like the title says, how does an add-on get its specific CRC number?

I'm not an expert in Torque, so someone more experienced, please correct me if I'm wrong, but I think the game assigns an add-on a CRC when it's first run in the game.

Again, correct me if I'm wrong.

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http://en.wikipedia.org/wiki/Cyclic_redundancy_check

It is a checksum of the file data.  Specifically, it uses the CRC function that is built into the torque resource manager.  I don't know if it complies with any standard.