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Topic: Bounding Box (Read 799 times)
(USAF)Airman
October 16, 2010, 04:42:15 PM
I imported a Sketchup model into Milkshape and then exported as .dts everything goes fine untill I spawn the vehicle in game and then BL crashes, I know it has to do with the bounding box so how do I create that with Milkshape? All help is greatly appreciated thanks.
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goz3rr
October 16, 2010, 05:08:55 PM
You will have to make a collision (A group named col-1) that is convex.
It can't have any angles greater than 90 degrees.
Uristqwerty
October 16, 2010, 05:29:44 PM
You can't have any angles greater than 180°, not greater than 90°.
90° just doesn't make any sense.
otto-san
October 16, 2010, 09:29:58 PM
Quote from: Uristqwerty on October 16, 2010, 05:29:44 PM
You can't have any angles greater than 180°, not greater than 90°.
90° just doesn't make any sense.
*makes an angle 181°*
Uristqwerty
October 16, 2010, 10:06:39 PM
I should have phrased it "IF there is a limitation, it would be 180°, not 90°", because I was correcting someone else's statement and don't actually know if it is true.
Loki
October 17, 2010, 04:58:22 AM
Just don't have any faces going inwards and you should do fine.
goz3rr
October 19, 2010, 10:34:51 AM
Quote from: Uristqwerty on October 16, 2010, 05:29:44 PM
You can't have any angles greater than 180°, not greater than 90°.
90° just doesn't make any sense.
Depends on from what side you view it.
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